Beretta Gold Cup

Rules and Terms & Conditions

Rules

  1. Only Beretta shotguns can be used for the full duration of the competition. You will not be able to shoot the competition if you arrive with a gun from another manufacturer. There is no targets only option. The SPAuto competition must be shot with a semi-automatic Beretta shotgun.
  2. Ladies, Under 21's and Veterans will shoot in their CPSA classified classes and are also eligible for prizes in their respective categories.
  3. Shooters not registered with the CPSA and who therefore do not have a CPSA class will be placed in a class determined by their scores on completion of the event.
  4. Maximum permitted load is 28 gram. Plastic wad permitted.
  5. Anyone barred from taking part in CPSA events will not be eligible to enter.
  6. All entrants will be given the choice of start time, subject to availability, GMK reserve the right to move competitor(s)/squads to a later start time where deemed necessary. All shooters must report to their first stand at least ten minutes prior to their allocated start time.
  7. Once the top three places have been decided these three shooters will be taken out of their classes and the class prizes will be awarded in accordance with the original scores
  8. To decide the class and category placements in the event of a tie, winners will be determined by a GMK's scoring algorithm. In the event of a tie for Gold, Silver or Bronze overall, there will be a shoot off on the last day of the event. If you fail to attend the shoot off you forfeit your podium position and revert to your class prize only.
  9. The referee on the squad's final shooting stand will retain the squad scorecards.
  10. The sponsors reserve the right to give prizes of equivalent value should the prize not be available.
  11. In the event of a dispute, there will be a five-person jury for the duration of the event whose decision will be final.
  12. The Organisers reserve the right to change the prizes and amend the rules.
  13. The prize giving will be held after the final results have been calculated on the last day (approx. 6pm).
  14. Any prize winner must ensure that they have been allocated into the correct CPSA class. Your CPSA class will be stated on your E-tickets and upon checking in to the event. Any incorrectly awarded prizes must be returned to GMK immediately.
  15. All prizes will be posted to winners if they are not able to attend the prize giving.
  16. Under 21's must be under the age of 21 for the duration of the shooting event. Veterans must have had their 60th birthday prior to the start of the event.
  17. The use of shotgun mounted cameras is not permitted.
  18. Participants are allowed to purchase multiple entries for the competition. However, it should be noted that only the score from their initial entry will be considered for prize eligibility.
  19. Beretta Gold Cup English Sporting: Super Final Format & Technical Rules

    This document outlines the standard operating procedure, eligibility criteria, and technical rules governing the Super Final at major Clay Pigeon Shooting Association (CPSA) English Sporting (ESP) championships (e.g. World English Sporting and British Open English Sporting).

    1. Qualification & Eligibility
    • Top Six Qualifiers: Following the conclusion of the main qualification event (typically 100 to 200 registered targets), the top six shooters overall (regardless of category or classification) advance to the Super Final.
    • Tie-Breakers for Finalist Selection:
      • If there is a tie for the 6th qualifying position, a preliminary shoot-off is held before the final to determine the final qualifier.
      • Preliminary shoot-off scores are used solely to establish entry and are not added to the qualification aggregate.
    • Squad Order: The shooting order for the Super Final is determined in reverse order of qualification (the 6th-place qualifier shoots first, and the qualification High Gun shoots last).
    2. Super Final Layout & Course Format
    • Target Volume: The Super Final is traditionally contested over 25 targets.
    3. Shooting Order

    The lowest qualifier shoots first and the highest scorer shoots last.

    The finalists shoot in reverse order of their qualification rank:

    1. 6th Qualifier shoots 1st (first into the stand)
    2. 5th Qualifier shoots 2nd
    3. 4th Qualifier shoots 3rd
    4. 3rd Qualifier shoots 4th
    5. 2nd Qualifier shoots 5th
    6. 1st Qualifier (High Gun / Leader) shoots 6th (last)
    4. Presentation Structure (Pairs & Singles)

    The 25 targets are broken down into distinct presentations:

    • Pairs (Simultaneous): 2 targets per call (1 shot per target).
    • Single Targets (Optional/Filler): 1 target per call (full use of both barrels permitted on a single bird).

    The 25-target final course configuration is:

    • 12 pairs (24 targets) + 1 single target (1 target) = 25 targets total; or
    • Multi-trap combinations (e.g. 3 pairs per stand over 4 stands, plus an extra stand/target sequence).
    5. Stand & Rotation Breakdown

    The final arena is split across 5 shooting stands/cages.

    5 Targets per Stand: At each stand, the shooter will shoot 2 pairs and 1 single (or an equivalent 5-target combination) before stepping out.

    Squad Turn-Taking:

    1. Shooter 1 (6th qualifier) steps in, shoots their 5 targets, then steps out.
    2. Shooter 2 steps in, shoots their 5 targets, then steps out.
    3. This repeats through Shooter 6 (1st qualifier).
    4. The entire squad rotates to the next stand and repeats the process until all 5 stands (25 targets) are completed.
    6. Summary of Calls
    • For pairs, 2 clays are released per call (either together or the second on the report of the first shot).
    • For singles, 1 clay is released per call.
    • Each shooter only ever has 2 cartridges loaded in the gun at any one time.
    7. Scoring & Determining the Champion
    • Cumulative Scoring: Scores achieved during the 25-target Super Final are added to the competitor's main event qualification score.
    • High Gun Title: The competitor with the highest aggregate score is crowned the Overall Champion / High Gun.
    • Podium Ties:
      • If two or more competitors tie for 1st (Overall Champion), 2nd, or 3rd place after the Super Final, a sudden-death shoot-off takes place immediately.
      • Shoot-off targets are shot in pairs over designated stands until a winner is determined.
    8. CPSA Technical & Safety Rules
    • Gun Mount: Gun position is free (in-shoulder or out-of-shoulder when calling for the target), but the stock must be securely in the shoulder upon firing.
    • Ammunition Limits: Maximum permitted shot load is 28g (1 oz), with a shot size no larger than standard UK No. 7 / Continental 7.5.
    • PPE: Eye and hearing protection, along with closed-toe footwear, are strictly mandatory for all competitors and officials inside the shooting enclosure.
    • Target Calls & Malfunctions:
      • Targets must be clearly called for by voice or release button.
      • Gun or cartridge malfunctions are ruled in accordance with standard CPSA Section 1 rules (a maximum of two allowable malfunctions per round).
  1. Only Beretta shotguns can be used for the full duration of the competition. You will not be able to shoot the competition if you arrive with a gun from another manufacturer. There is no targets only option. The SPAuto competition must be shot with a semi-automatic Beretta shotgun.
  2. Ladies, Under 21's and Veterans will shoot in their CPSA classified classes and are also eligible for prizes in their respective categories.
  3. Shooters not registered with the CPSA and who therefore do not have a CPSA class will be placed in a class determined by their scores on completion of the event.
  4. Maximum permitted load is 28 gram. Plastic wad permitted.
  5. Anyone barred from taking part in CPSA events will not be eligible to enter.
  6. All entrants will be given the choice of start time, subject to availability, GMK reserve the right to move competitor(s)/squads to a later start time where deemed necessary. All shooters must report to their first stand at least ten minutes prior to their allocated start time.
  7. Once the top three places have been decided these three shooters will be taken out of their classes and the class prizes will be awarded in accordance with the original scores
  8. To decide the class and category placements in the event of a tie, winners will be determined by a GMK's scoring algorithm. In the event of a tie for Gold, Silver or Bronze overall, there will be a shoot off on the last day of the event. If you fail to attend the shoot off you forfeit your podium position and revert to your class prize only.
  9. The referee on the squad's final shooting stand will retain the squad scorecards.
  10. The sponsors reserve the right to give prizes of equivalent value should the prize not be available.
  11. In the event of a dispute, there will be a five-person jury for the duration of the event whose decision will be final.
  12. The Organisers reserve the right to change the prizes and amend the rules.
  13. The prize giving will be held after the final results have been calculated on the last day (approx. 6pm).
  14. Any prize winner must ensure that they have been allocated into the correct CPSA class. Your CPSA class will be stated on your E-tickets and upon checking in to the event. Any incorrectly awarded prizes must be returned to GMK immediately.
  15. All prizes will be posted to winners if they are not able to attend the prize giving.
  16. Under 21's must be under the age of 21 for the duration of the shooting event. Veterans must have had their 60th birthday prior to the start of the event.
  17. The use of shotgun mounted cameras is not permitted.
  18. Participants are allowed to purchase multiple entries for the competition. However, it should be noted that only the score from their initial entry will be considered for prize eligibility.
  1. REGISTRATION & ID VERIFICATION

    12:00 PM - 12:45 PM All competitors check in. Every squad member must present a valid Emergency Services ID card (Police, Fire, NHS, Coastguard, etc.) to verify eligibility.

    1.1 Registration Desk Location
    The registration desk will be clearly signposted at the main entrance.

    1.2 Main Event Start Time
    1:00 PM Sharp All squads must be at their designated stand. Shooting commences simultaneously across the course.

    1.3 Scorecard Submission Deadline
    4:30 PM All final squad scorecards must be returned to the main desk.
  2. TEAM SHOOT-OFF (IF TIED)

    5:30 PM In the event of a tie for podium places (Gold, Silver, Bronze), the tied squads will face the sudden-death team shoot-off.

    2.1 Team Shoot-Off Plan
    The scoring desk announces the tied teams. Team captains gather at the shoot-off stand and toss a coin to determine who shoots first.

    2.2 The First Round (Team A) 5:30 PM - 5:42 PM
    Shooter 1 from Team A steps into the stand and shoots 2 pairs (4 targets total). Shooter 2 immediately steps up for their 4 targets. This repeats rapidly until all 6 members of Team A have shot. Total possible Team A score: 24.

    Team B 5:42 PM - 5:54 PM
    Team B steps up immediately. All 6 members of Team B shoot the exact same 4-target sequence. Total possible Team B score: 24.

    2.3 Declare Winner or Trigger Sudden Death
    The team with the highest combined score out of 24 is declared the winner.

    2.4 Sudden Death Rule
    If Team A and Team B remain tied after all 12 individuals have shot, the shoot-off moves to single-pair sudden death. Shooter 1 from Team A shoots a single pair, followed by Shooter 1 from Team B. The first team to clear a pair while the other misses a bird wins. If they match, it moves to Shooter 2.
  3. PRIZES & PRESENTATION

    6:00 PM Crowning of the Emergency Services Champions and distribution of prizes immediately following the shoot-off.
  4. Teams can use any brand of shotgun. The &?ldquo;Beretta Only&?rdquo; rule does not apply to this category.
  5. If you&?rsquo;re shooting the Team Event, please note that you won&?rsquo;t be eligible for prizes in the Gold Cup, as both events use the same course.

Terms & Conditions

Cancellations

If you need to cancel your place at the Beretta Gold Cup please contact us.

  • Cancellations can be made at the discretion of GMK Ltd.
  • All cancellations will be subject to a 10% administration fee per entrant, this will be deducted from your refund.
  • Alternatively if you can find another person to take your place tickets can be transfered free of charge.
  • Cancellations made within 14 calendar days of the start of the event will be subject to a 50% administration fee per ticket, this will be deducted from your refund.
  • Cancellations made within 7 calendar days of the start of the event are not eligible for any refund
Amendments

If you need to make an alteration to your booking please contact us.

  • Amendments can be made free of charge.
  • Any changes to start times and/or day(s) are at the discretion of GMK Ltd and are subject to availability
  • Amendments made within 7 calendar days of the start of the event are at the discretion of GMK Ltd. We reserve the right to refuse any amendment request made during this time.
Other
  • GMK reserve the right to refuse entry.
  • GMK reserve the right to amend these terms and conditions at any time.